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ship_duty_subsystem [2025/10/12 14:44] – [Shirk Points] patship_duty_subsystem [2025/10/12 14:44] (current) – [Shirk Points] pat
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 The momentum pool is a communal resource that is available to the party during each journey they undertake. For each week at sea en route to an encounter, players make rolls to add hero points to the momentum pool. Those hero points are available for any player to use, as long as they have a quorum at the table. These hero points do not disappear at the end of a session as normal. The hero points in the momentum pool last until exhausted or until the party begins another journey to a new destination.  The momentum pool is a communal resource that is available to the party during each journey they undertake. For each week at sea en route to an encounter, players make rolls to add hero points to the momentum pool. Those hero points are available for any player to use, as long as they have a quorum at the table. These hero points do not disappear at the end of a session as normal. The hero points in the momentum pool last until exhausted or until the party begins another journey to a new destination. 
 ====== Shirk Points ====== ====== Shirk Points ======
-Shirk Points measure a character's descent into the criminal undersphere of the high seas. The number of shirk points you accrue increases your reputation as a ne’er-do-well, scallywag, and sketchball as depicted on the chart below. Each tier of this chart bestows benefits to certain skills and abilities as well as increasing your access to the world of Golarion’s black market. Every week spent incarcerated causes you to lose a shirk point. If it is ever revealed that you gave information about the criminal underworld to the authorities, you to lose __all__ of your shirk points. Certain other events can also cause you to lose shirk points, at the GM’s discretion.+Shirk Points measure a character's descent into the criminal undersphere of the high seas. The number of shirk points you accrue increases your reputation as a ne’er-do-well, scallywag, and sketchball as depicted on the chart below. Each tier of this chart bestows benefits to certain skills and abilities as well as increasing your access to the world of Golarion’s black market. Every week spent incarcerated causes you to lose a shirk point. If it is ever revealed that you gave information about the criminal underworld to the authorities, you to lose __all__ of your shirk points. Certain other actions can also cause you to lose shirk points, at the GM’s discretion.
  
  
ship_duty_subsystem.txt · Last modified: by pat